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NEWS
Blender Conference 2026 : The biggest Blender gathering returns in Amsterdam !
Tutorials


Control Rig & Fur in Unreal Engine 5.8
Explore the updated Control Rig & Fur training for Unreal Engine 5.8, covering advanced character rigging, animation, Groom, fur simulation, and optimization.
1 day ago


Blender 5.2 Introduces a New Era of Cloth and Fur/Hair Simulation with XPBD Physics
Discover Blender 5.2 LTS’ new cloth and hair simulation system powered by XPBD. Explore how Geometry Nodes, procedural workflows, and advanced physics tools are reshaping character animation and VFX pipelines.
Jul 30


Unreal Engine 5.8 Mesh Terrain | The Future of Environment Creation?
Mesh Terrain in Unreal Engine 5.8 introduces a brand-new way to build environments using procedural modifiers instead of traditional Landscapes. Discover its key features, practical advantages, and production workflow, then watch the full tutorial to see how to create caves, cliffs, lakes, and detailed terrains from scratch.
Jul 27
News & Breakdown


Unreal Engine Updates GASP : the Game Animation Sample Project for UE 5.8
Discover what's new in the Unreal Engine 5.8 Game Animation Sample Project: physics-driven ragdolls, multi-character motion matching & Look-At solver.
1 day ago


Sketchfab Changes Hands Again: From Epic Games to KitBash
Five years after being acquired by Epic Games, Sketchfab is once again changing ownership. n July 2021, Epic Games acquired Sketchfab with a clear ambition
2 days ago


Discover S.A.M | A New Free Tool to Improve Your Animation Workflow in Unreal Engine 5.8
S.A.M is a free Unreal Engine Editor Utility Widget designed to help animators isolate their work, reduce viewport distractions, and create a cleaner and more efficient animation workflow.
Jul 14
Latest


Unreal Engine 5.8 Preview: Official Roadmap Signals a Major Production-Focused Upgrade
The preview of Unreal Engine 5.8 is now available, and Epic Games has officially published its roadmap on the Unreal Engine Public Roadmap via ProductBoard.
May 19


Use PHYSICS in your Animations! | Unreal Engine 5.7
Character animation in Unreal Engine has evolved far beyond traditional keyframing. With the introduction of Control Rig Physics, artists and technical animators can now build fully procedural, physically driven accessories directly inside the animation rig.
Apr 28


Wafer 3D Texture Painting App Is Now Available on Windows
The 3D texturing landscape is evolving fast and a new contender is starting to get serious attention. Wafer, a stylized-focused 3D texture painting app developed by Sparseal, is now officially available on Windows, expanding beyond its original mobile platform. From iPad to Desktop: A Strategic Shift Wafer was initially released on iPad, designed as a touch-first, performance-driven painting tool. Its goal was simple: make 3D texturing feel as intuitive and fluid as digital p
Apr 27
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