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NEWS
Blender Conference 2026 : The biggest Blender gathering returns in Amsterdam !

Tutorials


How far can you push Blender’s hair system with Geometry Nodes, modifiers and sculpting?
Creating realistic hair and fur in Blender has become more accessible and flexible than ever. With curve-based workflows, Geometry Nodes and a growing collection of procedural tools, artists can now create everything from detailed hairstyles and expressive beards to soft, realistic fur.
Oct 14


Control Rig & Fur in Unreal Engine 5.8
Explore the updated Control Rig & Fur training for Unreal Engine 5.8, covering advanced character rigging, animation, Groom, fur simulation, and optimization.
Aug 12


Blender 5.2 Introduces a New Era of Cloth and Fur/Hair Simulation with XPBD Physics
Discover Blender 5.2 LTS’ new cloth and hair simulation system powered by XPBD. Explore how Geometry Nodes, procedural workflows, and advanced physics tools are reshaping character animation and VFX pipelines.
Jul 30

News & Breakdown


Unreal Engine 5.9 Preview: AI Agents, Web Builds and a Very Unusual Release
Unreal Engine 5.9 Preview is out: Unreal MCP, AI Assistant, Unreal Canvas and browser builds. Features, known issues and what it means for you.
3 days ago


Epic AI MegaJam 2026: How Artificial Intelligence Is Pushing the Boundaries of Video Game Development for Epic Games.
Artificial intelligence is rapidly becoming an essential part of the video game industry. From environment generation and character creation to programming assistance and innovative gameplay mechanics, AI technologies are opening up new possibilities for game developers around the world.
3 days ago


Quixel Megascans Is Going Free Again: Everything You Need to Know
3D artists have been waiting for this news for almost two years. On November 5, 2026, Quixel announced that its entire Megascans library is becoming free. But there’s a catch: the change is rolling out gradually, so not everything is free yet. Here’s what changes, who it affects, and what to do right now.
7 days ago

Latest


Unreal Engine 5.9 Preview: AI Agents, Web Builds and a Very Unusual Release
Unreal Engine 5.9 Preview is out: Unreal MCP, AI Assistant, Unreal Canvas and browser builds. Features, known issues and what it means for you.
3 days ago


Epic AI MegaJam 2026: How Artificial Intelligence Is Pushing the Boundaries of Video Game Development for Epic Games.
Artificial intelligence is rapidly becoming an essential part of the video game industry. From environment generation and character creation to programming assistance and innovative gameplay mechanics, AI technologies are opening up new possibilities for game developers around the world.
3 days ago


Quixel Megascans Is Going Free Again: Everything You Need to Know
3D artists have been waiting for this news for almost two years. On November 5, 2026, Quixel announced that its entire Megascans library is becoming free. But there’s a catch: the change is rolling out gradually, so not everything is free yet. Here’s what changes, who it affects, and what to do right now.
7 days ago


It's official: Unreal Engine 5.9 is coming!
It’s official: Unreal Engine 5.9 is coming. This release marks the last major stop in the Unreal Engine 5 journey before stepping into Unreal Engine 6.
Nov 3


BLENDER 5.3 is FINALLY HERE! Here's What's NEW!
Blender 5.3 is finally here, bringing a new set of features and improvements for 3D artists, animators and Technical Artists.
From new modeling tools to more powerful Geometry Nodes and animation
Nov 2


Unreal Engine Updates GASP : the Game Animation Sample Project for UE 5.8
Discover what's new in the Unreal Engine 5.8 Game Animation Sample Project: physics-driven ragdolls, multi-character motion matching & Look-At solver.
Aug 12


Sketchfab Changes Hands Again: From Epic Games to KitBash
Five years after being acquired by Epic Games, Sketchfab is once again changing ownership. n July 2021, Epic Games acquired Sketchfab with a clear ambition
Aug 11


Discover S.A.M | A New Free Tool to Improve Your Animation Workflow in Unreal Engine 5.8
S.A.M is a free Unreal Engine Editor Utility Widget designed to help animators isolate their work, reduce viewport distractions, and create a cleaner and more efficient animation workflow.
Jul 14


Blender introduces a public Roadmap: A clearer window into what’s coming next!
Keeping up with 3D software development has always been a bit like trying to read the future through scattered code commits, issue trackers, and dev blogs. With its latest update, Blender is making that experience significantly more transparent and accessible. 👉 Official roadmap: https://code.blender.org/roadmap/ This new roadmap page is designed to give artists, studios, and contributors a much clearer view of what is currently being developed and what’s likely coming in f
May 27


Unreal Engine 5.8 Preview: Official Roadmap Signals a Major Production-Focused Upgrade
The preview of Unreal Engine 5.8 is now available, and Epic Games has officially published its roadmap on the Unreal Engine Public Roadmap via ProductBoard.
May 19


Wafer 3D Texture Painting App Is Now Available on Windows
The 3D texturing landscape is evolving fast and a new contender is starting to get serious attention. Wafer, a stylized-focused 3D texture painting app developed by Sparseal, is now officially available on Windows, expanding beyond its original mobile platform. From iPad to Desktop: A Strategic Shift Wafer was initially released on iPad, designed as a touch-first, performance-driven painting tool. Its goal was simple: make 3D texturing feel as intuitive and fluid as digital p
Apr 27
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