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NEWS
Blender Conference 2026 : The biggest Blender gathering returns in Amsterdam !
Tutorials


Blender 5.2 Introduces a New Era of Cloth and Fur/Hair Simulation with XPBD Physics
Discover Blender 5.2 LTS’ new cloth and hair simulation system powered by XPBD. Explore how Geometry Nodes, procedural workflows, and advanced physics tools are reshaping character animation and VFX pipelines.
Jul 30


Unreal Engine 5.8 Mesh Terrain | The Future of Environment Creation?
Mesh Terrain in Unreal Engine 5.8 introduces a brand-new way to build environments using procedural modifiers instead of traditional Landscapes. Discover its key features, practical advantages, and production workflow, then watch the full tutorial to see how to create caves, cliffs, lakes, and detailed terrains from scratch.
Jul 27


NEW Substrate Toon Shader in Unreal Engine 5.8 | Easy Cel Shading with the New Experimental Node
Discover the new Substrate Toon Shader in Unreal Engine 5.8. Learn how to create beautiful cel shading using the experimental Toon node, Toon Profiles, outline materials, and stylized lighting.
Jul 13
News & Breakdown


Discover S.A.M | A New Free Tool to Improve Your Animation Workflow in Unreal Engine 5.8
S.A.M is a free Unreal Engine Editor Utility Widget designed to help animators isolate their work, reduce viewport distractions, and create a cleaner and more efficient animation workflow.
Jul 14


Blender introduces a public Roadmap: A clearer window into what’s coming next!
Keeping up with 3D software development has always been a bit like trying to read the future through scattered code commits, issue trackers, and dev blogs. With its latest update, Blender is making that experience significantly more transparent and accessible. 👉 Official roadmap: https://code.blender.org/roadmap/ This new roadmap page is designed to give artists, studios, and contributors a much clearer view of what is currently being developed and what’s likely coming in f
May 27


Unreal Engine 5.8 Preview: Official Roadmap Signals a Major Production-Focused Upgrade
The preview of Unreal Engine 5.8 is now available, and Epic Games has officially published its roadmap on the Unreal Engine Public Roadmap via ProductBoard.
May 19
Latest


Unreal Engine 5.8 Preview: Official Roadmap Signals a Major Production-Focused Upgrade
The preview of Unreal Engine 5.8 is now available, and Epic Games has officially published its roadmap on the Unreal Engine Public Roadmap via ProductBoard.
May 19


Use PHYSICS in your Animations! | Unreal Engine 5.7
Character animation in Unreal Engine has evolved far beyond traditional keyframing. With the introduction of Control Rig Physics, artists and technical animators can now build fully procedural, physically driven accessories directly inside the animation rig.
Apr 28


Wafer 3D Texture Painting App Is Now Available on Windows
The 3D texturing landscape is evolving fast and a new contender is starting to get serious attention. Wafer, a stylized-focused 3D texture painting app developed by Sparseal, is now officially available on Windows, expanding beyond its original mobile platform. From iPad to Desktop: A Strategic Shift Wafer was initially released on iPad, designed as a touch-first, performance-driven painting tool. Its goal was simple: make 3D texturing feel as intuitive and fluid as digital p
Apr 27
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