
Unreal 5.8 | Initiation Training
Have you ever wanted to start your journey with Unreal Engine 5, but don't know where to begin?
Our Unreal Engine 5 Initiation program is specially designed for beginners, allowing you to dive into the exciting world of game or animation development without any prior experience.
Nanite
Understand Nanite Virtualized Geometry and learn how to work with highly detailed assets while maintaining real-time performance.
World Building
Explore Landscape, Foliage, and Modeling tools to create, shape, and populate your own 3D environments.
Sequencer & Animation
Discover Sequencer and learn the fundamentals of cinematic editing, camera animation, keyframes, and character animation.
Blueprints
Get introduced to Unreal Engine's visual scripting system and learn how to create interactive behaviors without writing code.
Niagara FX
Discover Niagara and learn the fundamentals of creating real-time particle effects and visual effects in Unreal Engine.
Course Content.
UI & Navigation
Discover Unreal Engine's interface, navigation tools, viewport controls, and essential workflows to work efficiently in a 3D environment.
Lumen & Lighting
Explore Unreal Engine's real-time lighting system and learn how to create dynamic, realistic lighting with Lumen.
Materials & Material Instances
Learn the fundamentals of Unreal's material system and create, customize, and apply materials to your 3D assets.
FAB & Asset Management
Discover FAB and learn how to find, import, organize, and manage assets efficiently within your Unreal Engine projects.


What You'll Learn.
You'll understand and master all the main tools in Unreal Engine 5. From the creation of a project from scratch to final, complete real-time applications.
All the main tools, including major new features such as Lumen and Nanite, will be explained in detail. Whether you want to use Unreal Engine 5 for a video game, VR or AR experiences or for cinematics, this beginners' course will meet all your expectations perfectly!
Training Objectives.
By the end of the training, participants will be able to:
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Understand the fundamental principles of Unreal Engine 5, including its interface and main features.
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Master content creation tools such as the level system, particle system, and material system.
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Learn how to use Blueprint visual scripting to create interactive features and gameplay mechanics.
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Explore 3D modeling and animation workflows for creating environments, characters, and props.
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Learn techniques to optimize performance, including level streaming, asset optimization, and frame rate management.
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Understand the basics of C++ programming in the context of Unreal Engine and how it can extend engine functionality.
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Discover advanced Unreal Engine technologies such as Nanite photorealistic rendering and dynamic virtualized geometry systems.
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Learn how to integrate assets and third-party plugins into Unreal Engine projects.
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Develop and structure complete real-time projects, from planning and design to development and testing.
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Strengthen problem-solving skills by working on practical exercises and personal projects.
By the end of the program, participants will have produced a functional real-time project that can be used in a professional portfolio.


Training Details.
Duration: 20 hours
Format: Fully online
Schedule: 2 hours per day over 2 weeks
Training format: Live sessions with an instructor
Price: €2,480* per person
The training schedule is determined according to our availability.
Registration should be completed at least 15 days before the start of the training session.
*Price per person.
Why Train with ProjProd?
Learn from Industry Professionals
Train with certified experts who combine technical expertise with real production experience and a passion for teaching.
Learn by Doing
Our sessions combine live demonstrations, guided exercises, and practical projects to help you quickly turn theory into usable skills.
Get Personal Guidance
Receive direct feedback and support from your instructor throughout the training, with explanations adapted to your level and objectives.
Access Exclusive Resources
Benefit from additional learning resources, tutorials, and supporting materials to continue developing your skills after the sessions.
Build Professional Skills
Develop a solid foundation in Blender and 3D production that can support your future projects and professional development.
Certificate of Completion
Receive a certificate at the end of the training confirming your participation and completion of the program.


Informations
Prerequisites
This is an initiation-level training.
No advanced Blender experience is required.
Participants should have:
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Basic computer literacy
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Basic familiarity with working in a professional computer environment
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An interest in 3D creation, animation, design, or digital content
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A computer capable of running Blender smoothly
Previous experience with Blender or another 3D software such as Maya or 3ds Max can be helpful, but is not required.
Teaching Methods
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Learn by Doing
Combine live demonstrations, practical exercises, and hands-on projects to quickly apply what you learn.
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Expert Guidance
Receive personalized feedback and guidance from your instructor throughout the training.
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Production Workflows
Discover practical techniques and workflows inspired by real-world 3D production.
Assessment
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Practical Assessment
Your progress is evaluated through exercises, participation, and a final hands-on project.
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Personalized Feedback
Receive feedback on your strengths, areas for improvement, and next steps.
Monitoring & Certification
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Track Your Progress
Your progress is monitored throughout the training through exercises and practical work.
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Certificate of Completion
Receive a certificate confirming your participation and completion of the training.
Enrollment Process
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Discuss Your Goals
We’ll discuss your experience, objectives, and availability to make sure the training fits your needs.
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Confirm Your Training
Once everything is defined, we’ll help you finalize your training and schedule.
Accessibility
Training for Everyone
If you have specific accessibility needs, contact us before registration so we can discuss suitable accommodations.
