Control Rig & Fur. 5.8




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Personal Course
149,99€
Intended for personal project use.
3 hours training
Professional Course
329,99€
This training is for internal professional projects. For commercial use, contact us.
3 hours training
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+400 artists, riggers, and professionals trained with Oscar!
Welcome to the most
Advanced Rigging and Fur Grooming Course in Unreal Engine 5
This tutorial is the most complete and advanced guide on rigging and fur with Oscar. It is highly technical and recommended for professionals and advanced users looking to master character rigging and grooming in Unreal Engine 5.
Covering everything from skeletal setup to real-time fur simulation, this tutorial provides in-depth explanations and best practices to achieve high-quality results in Rigging, and Animating with Fur.


WHAT YOU'LL LEARN
INTRODUCTION
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Full advanced Control Rig with advanced FK and IK Solve, interacting both in realtime.
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Complete Morph Target (Blend Shapes) adjustment, both geometry and material type.
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Construction Event, Forwards and Backwards Solve Events entirely covered.
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From animation with additive layer to baked animation.
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Fur configuration in Blender with export in Alembic retrieving attributes and setup in Unreal.
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Integration and asset binding with Skeletal mesh entirely covered as well as physics implementation and fine adjustment.
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Project console variables covered with a full text file including all of them, regarding hair strands quality for render.
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Entire workflow from the retopology of the initial mesh, to the final blueprint actor ready to be rendered.
COURSE 1.
INITIAL SETUP
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UV and early stage of Oscar
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Armature creation
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Weight & Skin
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Shape Keys (Blend Shapes)
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Export & Import Settings
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Materials & Textures with Substance Painter


CONTROL RIG
COURSE 2.
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Animator Kit Plugin and TRS Gizmo
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Main FK chain setup, Leg FK Set up, Custom FK IK Event, Fingers FK Controls
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Set Driven Controls
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Eyes Board AIM
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Morph Targets /Geo, Morph Target /Material
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Backwards Solve
COURSE 3.
FUR
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Fur Complete workflow
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Fur adjustment and creation in Blender
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Import and Asset Binding
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Groom Asset Settings and Physics
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Rendering (Cvars)


COURSE 4.
ENJOY
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Final Adjustment and Consideration
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Full recap and notes regarding the project, the assets and final tips.
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Oscar’s Anim Picker (5.7)
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MetaHuman Eyes (5.7)
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4 Full Body poses (5.7)
Latest. 5.8
Oscar now runs smoothly on Unreal Engine 5.8!
Our famous cat has been updated to the latest 5.8 version of the engine, giving you access to new features for rigging and animation, such as Physics Dynamics and Simple Timeline in Sequencer. Check out our videos on the subject if you want to know more!

Control Rig Dynamics Physics
A new feature has been added to Oscar : Dynamic physics for his tail and ears!
Mapped to the Master Control, the physics can be enabled or disabled through a dedicated Boolean channel.
A separate Boolean channel is also available to toggle the physics debug visualization (particles).
New nodes have been added to both the Construction Event and Forward Solve, labeled Update v1.4.

NEW Level Sequence
To better showcase this physics update, we've added a new Level Sequence with the physics enabled.

GOOGLE Drive Folders
Each update now includes its own documentation in the corresponding folder, making it easy to see what's new in every release.
A lot has been added since the initial 5.5 release, so be sure to check the documentation to make sure you don't miss any of the new features!
WHY ?
Personalized approach: This training is tailored to your needs and experience level, allowing you to learn at your own pace and ask specific questions.
Industry expertise: You will benefit from the expertise of an instructor with direct experience in real-time character creation and project management in Unreal Engine within a professional environment.
Real-world projects: You will work on concrete projects, enabling you to enhance your portfolio with high-quality examples that meet industry standards.
This course is a real gold mine if you want to master Control Rig and fur grooming in Unreal.
The explanations are clear, very technical, and go far beyond basic tutorials.
I especially appreciated the section on importing and managing grooms from Blender to Unreal, with concrete, production-ready examples at every step.
And Oscar is too cute!
I first got to know ProjProd through their YouTube videos, which were already very clear and professional, but this course really takes it to the next level.
The Control Rig and the Fur training is extremely thorough, covering everything from rigging characters to managing realistic fur in Unreal Engine 5.
Keep going guys and thanks a lot!
An excellent investment to level up my UE5 skills. The 3-hour duration is very well used, with a strong focus on professional workflows: advanced rigging, FK/IK setups, blend shapes, and fur physics.
You can really feel the instructor’s expertise. This course helped me significantly improve character quality and animation in my real-time projects.
Thanks!

