
Blender 5.2 | Initiation
Start Creating in 3D with Blender 5.2
Discover the essential tools and workflows behind professional 3D creation with Blender 5.2.
From modeling and materials to lighting, animation, and rendering, this beginner-friendly training takes you through the complete creative process. Learn by doing, explore Blender’s core features, and build the skills you need to bring your own 3D ideas to life.

Shading & Materials
Discover Blender's shading workflow and learn how to create and apply materials to your 3D assets.
Lighting
Learn how to set up and control lighting to create different moods, environments, and visual results.
Cameras
Understand Blender's camera system and learn how to frame and prepare your scenes for rendering.
Rendering
Explore Blender's main rendering engines, including EEVEE and Cycles, and understand the fundamentals of producing a final render.
Animation
Discover the fundamentals of animation in Blender and learn how to create and manage basic animated content.
Course Content.
UI & Navigation
Discover Blender's interface, navigation tools, viewport controls, and essential shortcuts to work efficiently in a 3D environment.
3D Modeling
Learn the fundamentals of 3D modeling and discover different approaches to creating objects, environments, and props in Blender.
Modifiers
Understand how Blender's modifier system works and learn how to use non-destructive workflows to create and refine your models.
UV Layout
Learn how to unwrap 3D models and prepare UV layouts for texturing and material creation.


What You'll Learn.
By the end of this training, you'll have a clear understanding of the complete 3D creation workflow in Blender.
You'll learn how to move from an initial idea to a finished 3D scene by combining modeling, UVs, materials, lighting, cameras, animation, and rendering.
The training covers both the creative and technical aspects of 3D production, giving you the foundation needed to continue developing your skills in Blender and specialize in areas such as modeling, animation, rigging, or visual production.
Training Objectives.
By the end of the training, participants will be able to:
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Navigate and understand Blender's interface and main tools
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Understand the fundamentals of 3D modeling
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Create and edit basic 3D assets
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Use Blender's modifier system
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Create and manage UV layouts
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Understand the fundamentals of materials and shading
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Set up lighting for a 3D scene
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Work with cameras and composition
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Understand the differences between EEVEE and Cycles
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Create basic animations
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Understand the overall 3D production workflow
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Build and render a complete 3D scene
The goal is to give participants a strong and practical foundation in Blender, allowing them to continue developing their skills independently or progress toward more advanced training.


Training Details.
Duration: 20 hours
Format: Fully online
Schedule: 2 hours per day over 2 weeks
Training format: Live sessions with an instructor
Price: €2,455* per person
The training schedule is determined according to our availability.
Registration should be completed at least 15 days before the start of the training session.
*Price per person.
Why Train with ProjProd?
Learn from Industry Professionals
Train with certified experts who combine technical expertise with real production experience and a passion for teaching.
Learn by Doing
Our sessions combine live demonstrations, guided exercises, and practical projects to help you quickly turn theory into usable skills.
Get Personal Guidance
Receive direct feedback and support from your instructor throughout the training, with explanations adapted to your level and objectives.
Access Exclusive Resources
Benefit from additional learning resources, tutorials, and supporting materials to continue developing your skills after the sessions.
Build Professional Skills
Develop a solid foundation in Blender and 3D production that can support your future projects and professional development.
Certificate of Completion
Receive a certificate at the end of the training confirming your participation and completion of the program.
Informations
Prerequisites
This is an initiation-level training.
No advanced Blender experience is required.
Participants should have:
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Basic computer literacy
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Basic familiarity with working in a professional computer environment
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An interest in 3D creation, animation, design, or digital content
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A computer capable of running Blender smoothly
Previous experience with Blender or another 3D software such as Maya or 3ds Max can be helpful, but is not required.
Teaching Methods
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Learn by Doing
Combine live demonstrations, practical exercises, and hands-on projects to quickly apply what you learn.
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Expert Guidance
Receive personalized feedback and guidance from your instructor throughout the training.
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Production Workflows
Discover practical techniques and workflows inspired by real-world 3D production.
Assessment
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Practical Assessment
Your progress is evaluated through exercises, participation, and a final hands-on project.
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Personalized Feedback
Receive feedback on your strengths, areas for improvement, and next steps.
Monitoring & Certification
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Track Your Progress
Your progress is monitored throughout the training through exercises and practical work.
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Certificate of Completion
Receive a certificate confirming your participation and completion of the training.
Enrollment Process
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Discuss Your Goals
We’ll discuss your experience, objectives, and availability to make sure the training fits your needs.
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Confirm Your Training
Once everything is defined, we’ll help you finalize your training and schedule.
Accessibility
Training for Everyone
If you have specific accessibility needs, contact us before registration so we can discuss suitable accommodations.
